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  1. Ausgeteilt wird, so gilt dies als Blackjack. If a 10-value card, i.e.
  2. Great graphics, three different tables, quick and clear gameplay. The object of Blackjack is very simple: to achieve a total that is greater than that of the dealer, and which does not exceed 21. You must consider your cards and your dealer's card and remember, if you go over 21, you lose. You win if: - Your total is higher than the Dealer's total. The Dealer goes over 21 or 'busts'.

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  • the combination of partial code, terrible indenting and german comments probably means you won't get any answers to this...

    but, from the description i think the problem is that draw() only shows a result when it finishes. so if you draw 5 things on top of each other in a single draw loop then you'll only see the last one.

  • Generic remarks:

    • I question the usefulness of lines like:

    {YouWin = 1 ;
    if(YouWin 1 )

    or

    {YouLose = 0;
    if (YouLose0){

    The test after the assignment is totally useless...

    • In general, avoid the usage of delay(). In the case of delay(1200); the sketch is frozen for 1.2 second, which seems long for the user...

    • There is duplicate code in your two branches, you should move it to a method.

  • I also invite you to read the Technical FAQ. The third article can be relevant. Basically: don't use a loop with delay(), use millis() with some logic.

  • What i tried to code is a loop which does the exact same thing like the first button but all by itself. Do you have a solution for this? Deadline is 01.04. and I am a bit scared...

  • you wrote:

    What i tried to code is a loop which does the exact same thing like the first button but all by itself.

    what is it that the 1st button does?

    how is that behaiour triggered?

    the advices above are good

    moreover your code is not complete and we don't have the images.

    can you provide the current version with images as zip via dropbox?